Child Locations
Child Locations let you build a clear setting hierarchy so broad places and specific rooms stay connected.
LocationsLocations
Use a Location to track places that affect scenes, movement, atmosphere or continuity.
Tags: locations, setting, hierarchy, continuity
Locations are the story places your scenes depend on. They can be broad areas, buildings, rooms, streets, vehicles or any setting that needs a stable record.
Use this page when a place appears more than once, affects movement, holds an important asset, or changes the meaning of a scene.
Name the location clearly, choose its type, place it under a parent location if it belongs inside a larger place, and describe the details that matter for writing continuity.
A "Blue Bedroom" might sit under "North Wing" and carry notes about a locked connecting door, a cold window seat and the place where a clue is hidden.
Track the details that can cause mistakes later: entrances, sightlines, sound, ownership, emotional meaning and where objects can plausibly be found.
Child Locations let you build a clear setting hierarchy so broad places and specific rooms stay connected.
LocationsLocation Details gathers the continuity record for a single place so you can track layout, relationships and where it appears in the story.
LocationsLocations help you manage story places, keep character movement believable and make setting part of the plot.
LocationsParent Location builds a hierarchy, such as house, floor, room, so movement and setting stay clear.
LocationsShow in Quick Add Bar promotes a recurring location so it is easier to use during scene planning.
Locations