Locations

Create or Edit Location

Use a Location to track places that affect scenes, movement, atmosphere or continuity.

Tags: locations, setting, hierarchy, continuity

Help Centre

Overview

Locations are the story places your scenes depend on. They can be broad areas, buildings, rooms, streets, vehicles or any setting that needs a stable record.

When Should I Use This?

Use this page when a place appears more than once, affects movement, holds an important asset, or changes the meaning of a scene.

How To Use It

Name the location clearly, choose its type, place it under a parent location if it belongs inside a larger place, and describe the details that matter for writing continuity.

Example

A "Blue Bedroom" might sit under "North Wing" and carry notes about a locked connecting door, a cold window seat and the place where a clue is hidden.

Writer Tip

Track the details that can cause mistakes later: entrances, sightlines, sound, ownership, emotional meaning and where objects can plausibly be found.

Common Mistakes

  • Creating every decorative place as a location.
  • Leaving rooms at top level when they belong inside a building.
  • Changing a layout in revision without updating related scenes.

Related Guides

Related guides

Child Locations

Child Locations let you build a clear setting hierarchy so broad places and specific rooms stay connected.

Locations

Location Details

Location Details gathers the continuity record for a single place so you can track layout, relationships and where it appears in the story.

Locations

Locations

Locations help you manage story places, keep character movement believable and make setting part of the plot.

Locations

Parent Location

Parent Location builds a hierarchy, such as house, floor, room, so movement and setting stay clear.

Locations

Location Quick Add

Show in Quick Add Bar promotes a recurring location so it is easier to use during scene planning.

Locations