Scene Inspector

Assets

Asset events track object states, dependencies, locations and continuity implications for important story items.

Tags: scene inspector, assets, objects, continuity

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Overview

Assets are story objects that matter: letters, weapons, keys, documents, phones, vehicles, evidence, heirlooms, maps or anything whose state or location can affect the plot.

Asset states record what condition or story status the object has. Dependencies record when one asset's usefulness depends on another state. Location tracking records where the object is. Custody records who has responsibility or possession.

Continuity Implications

Assets create continuity obligations. If a letter is burned, it should not be read later unless another copy exists. If a weapon is with one character, another character needs a reason to use it. If evidence is hidden, discovery should happen in a recorded scene.

What To Track

Track objects that affect plot, knowledge, conflict or continuity: letters, weapons, keys, evidence, documents, phones, vehicles, heirlooms, medicines, disguises and records.

Use state changes for what the object becomes, location for where it is, and custody for who controls it. These three ideas often overlap but they are not the same.

Related Guides

Related guides

Asset Locations

Asset locations help PlotDirector understand where objects are at this point in the story.

Scene Inspector

Custody

Custody records possession, transfer and responsibility for important story items.

Scene Inspector

Asset Event Type

Asset event type records whether an object is found, moved, revealed, damaged, used, hidden or otherwise changed.

Scene Inspector

Asset Kind

Asset kind helps distinguish evidence, weapons, documents, keys, vehicles and other important objects.

Scene Inspector

Asset Location

Asset location fields support last-known-location tracking and continuity checks.

Scene Inspector