Asset Locations
Asset locations help PlotDirector understand where objects are at this point in the story.
Scene InspectorScene Inspector
Custody records possession, transfer and responsibility for important story items.
Tags: scene inspector, custody, assets, continuity
Custody is about who has an asset, controls it, guards it or is responsible for it. It is especially useful for evidence, weapons, keys, letters, documents and valuables.
Custody can differ from location. A car may be parked outside, but one character may hold the keys. A document may be in a safe, but another character may control access.
Custody helps PlotDirector spot impossible possession. If Beth gives the key to Arun in one scene, Beth should not use it later unless it returns to her or a duplicate exists.
Ownership is who the object belongs to. Possession is who has it now. Control is who can use or access it. These can be different: a stolen car, borrowed keys, guarded evidence or a document locked in someone else's safe.
Use custody events for transfers, thefts, handoffs, losses, recoveries and moments where control changes.
Asset locations help PlotDirector understand where objects are at this point in the story.
Scene InspectorAsset events track object states, dependencies, locations and continuity implications for important story items.
Scene InspectorAsset event type records whether an object is found, moved, revealed, damaged, used, hidden or otherwise changed.
Scene InspectorAsset kind helps distinguish evidence, weapons, documents, keys, vehicles and other important objects.
Scene InspectorAsset location fields support last-known-location tracking and continuity checks.
Scene Inspector