Asset Locations
Asset locations help PlotDirector understand where objects are at this point in the story.
Scene InspectorScene Inspector
Character attributes record appearance changes, injuries, emotional state and skills so future scenes can remain consistent.
Tags: scene inspector, character attributes, injuries, continuity
Character attributes capture changes that may matter after this scene. They can include appearance changes, injuries, clothing, physical condition, emotional state, skills, knowledge notes or other state details.
Use them when a scene changes how a character should be described or understood later. A cut lip, soaked clothes, concealed panic, a learned skill or a visible disguise can all create continuity obligations.
Attribute changes become part of the character's story history. Future scenes can then be checked against what has already been established. If a character is injured in one scene and perfectly fine in the next without explanation, PlotDirector has evidence to help you notice.
Track details that create future obligations: injuries, disguises, clothing that will be recognised, emotional state that affects later behaviour, new skills, lost abilities, scars, pregnancy, intoxication, fatigue or anything the reader would expect to remain true.
Do not use attributes for ordinary description that has no continuity consequence. The best attribute events are the ones future-you will be glad to see.
Asset locations help PlotDirector understand where objects are at this point in the story.
Scene InspectorAsset events track object states, dependencies, locations and continuity implications for important story items.
Scene InspectorAttribute type identifies whether the scene changes appearance, injury, emotion, skill or another trackable state.
Scene InspectorAttribute value is the concise state future scenes should remember.
Scene InspectorCharacter entries connect a scene to point of view, presence, location and character continuity.
Scene Inspector