Locations
Locations help you manage story places, keep character movement believable and make setting part of the plot.
LocationsLocations
Location Relationships capture useful spatial connections such as nearby rooms, routes, sightlines and sound paths.
Tags: locations, relationships, movement, sightlines
Location Relationships describe how places connect to each other. They can represent direct travel, visibility, sound, adjacency or other spatial logic that affects what can happen in a scene.
Use them when the physical relationship between places affects plot or continuity. They are especially helpful for overheard conversations, locked rooms, chase sequences and hidden movement.
Choose the related location, relationship type and any relevant flags such as bidirectional travel, hearing or visibility. Add notes for exceptions, barriers or story-specific constraints.
The Landing may connect to the Blue Bedroom and allow loud noise to be heard through the door, but not normal speech. That detail can matter during a suspense scene.
Think like a reader reconstructing the space. If a later twist depends on where someone could go or what they could hear, record it.
Locations help you manage story places, keep character movement believable and make setting part of the plot.
LocationsChild Locations let you build a clear setting hierarchy so broad places and specific rooms stay connected.
LocationsUse a Location to track places that affect scenes, movement, atmosphere or continuity.
LocationsLocation Details gathers the continuity record for a single place so you can track layout, relationships and where it appears in the story.
LocationsShow in Quick Add Bar promotes a recurring location so it is easier to use during scene planning.
Locations